Description: Augmented Reality with Unity AR Foundation by Jonathan Linowes AR applications allow people to interact with the real world through digitally enhanced content. This AR Unity 3D book helps you demystify AR technology using your existing knowledge of Unity, enables you to build multiple AR projects with real-world utility and a professional workflow, and shows you how to use AR Foundation for building apps. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanationsKey FeaturesBuild functional and interactive augmented reality applications using the Unity 3D game engineLearn to use Unitys XR and AR components, including AR Foundation and other standard Unity featuresImplement common AR application user experiences needed to build engaging applicationsBook DescriptionAugmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content.The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly.By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways.What you will learnDiscover Unity engine features for building AR applications and gamesGet up to speed with Unity AR Foundation components and the Unity APIBuild a variety of AR projects using best practices and important AR user experiencesUnderstand the core concepts of augmented reality technology and development for real-world projectsSet up your system for AR development and learn to improve your development workflowCreate an AR user framework with interaction modes and UI, saved as a template for new projectsWho this book is forThis augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book. Author Biography Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing. Table of Contents Table of ContentsSetting Up for AR DevelopmentYour First AR SceneImproving the Developer WorkflowCreating an AR User FrameworkUsing the AR User FrameworkGallery: Building an AR AppGallery: Editing Virtual ObjectsPlanets: Tracking ImagesSelfies: Making Funny Faces Details ISBN1838982590 Author Jonathan Linowes Short Title Augmented Reality with Unity AR Foundation Pages 382 Language English Year 2021 ISBN-10 1838982590 ISBN-13 9781838982591 Format Paperback Publication Date 2021-08-16 Publisher Packt Publishing Limited UK Release Date 2021-08-16 Imprint Packt Publishing Limited Place of Publication Birmingham Country of Publication United Kingdom AU Release Date 2021-08-16 NZ Release Date 2021-08-16 Subtitle A practical guide to cross-platform AR development with Unity 2020 and later versions DEWEY 006.8 Audience Professional & Vocational We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:132959322;
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ISBN-13: 9781838982591
Book Title: Augmented Reality with Unity AR Foundation
Item Height: 93 mm
Item Width: 75 mm
Author: Jonathan Linowes
Publication Name: Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2020 and later versions
Format: Paperback
Language: English
Publisher: Packt Publishing Limited
Subject: Computer Science
Publication Year: 2021
Type: Textbook
Number of Pages: 382 Pages